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Gamewright Rat-A-Tat-Cat Multi-colored, 5″

SKU: RM3078795858Category: Tags: , , ,
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The Storepaperoomates Retail Market » Catalog and Departments » Toy » Gamewright Rat-A-Tat-Cat Multi-colored, 5″
Product Description

Brand: Gamewright

Color: Multi-colored

Features:

  • Children’s card game that helps develop timing and basic mathematical concepts
  • Teaches strategy, memory building, and addition
  • Oppenheim Toy Portfolio Platinum Best Toy Award; Mensa 1996 Best New Mind Game Award
  • Includes 54 rat, cat, and power cards
  • For 2 to 6 players

Details: Amazon.com

It’s never too early to develop a good poker face. With Rat-a-Tat Cat, a poker face is just one of the skills players need to perfect. As in poker, luck, skill, strategy, and intuition each play a part. Players are dealt four cards, which are kept face- down, except for a quick peek at two of them. Each player in turn pulls a card from the draw pile to replace one of the four. Memory is important, as the object is to end with the lowest score, and players must keep track of the values on their four cards. “Peek,” “Swap,” and “Draw Two” Power cards turn up occasionally, allowing players to maneuver and strategize further. Delightfully witty pictures of cats (the good guys–low points) and rats (bad guys–high points) illustrate each of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can begin to grasp the concept of probability. Winner of Oppenheim Toy Portfolio Platinum Best Toy Award and the 1996 Mensa Best New Mind Game. For 2 to 6 players. –Emilie Coulter

Product Description

It’s never too early to develop a good poker face. With Rat-a-Tat Cat, a poker face is just one of the skills players need to perfect. As in poker, luck, skill, strategy, and intuition each play a part. Players are dealt four cards, which are kept face- down, except for a quick peek at two of them. Each player in turn pulls a card from the draw pile to replace one of the four. Memory is important, as the object is to end with the lowest score, and players must keep track of the values on their four cards. “Peek,” “Swap,” and “Draw Two” Power cards turn up occasionally, allowing players to maneuver and strategize further. Delightfully witty pictures of cats (the good guys–low points) and rats (bad guys–high points) illustrate each of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can begin to grasp the concept of probability. Winner of Oppenheim Toy Portfolio Platinum Best Toy Award and the 1996 Mensa Best New Mind Game. For 2 to 6 players. –Emilie Coulter

From the Manufacturer

A game of suspense, strategy, and anticipation. Get rid of the high cards (rats) and go for the low cards (cats). Sneak a peek, draw two, or swap cards for an added twist. Low score wins the game. (A poker face helps!)

Review

For 2 to 6 players Includes 54 rat, cat, and power cards Skills: strategy, memory building, basic addition Oppenheim Toy Portfolio Platinum Best Toy Award, Mensa Best New Mind Game in 1996 Supply is limited —

UPC: 885345227301

Release Date: 05-01-2022

Package Dimensions: 39x145x191

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